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Theory Test Papers Download
for all Grades, use this for Grades -Click
Here
Please Note: Below
is not the Theory Test.
Please note:
This page is not
the official Theory Test for the Academy.
But you can use it to learn
maybe !
|
Don't just copy the
answers, study 
|
|
| Q'1' |
This depends |
Q'2' |
The Place of the way |
| Q'3' |
Bow and say Oss. |
Q'4' |
Front Stance / Forward Stance |
| Q'5' |
Dachi |
Q'6' |
Heels and Toes touching |
| Q'7' |
Downward Sweep |
Q'8' |
Head Block |
| Q'9' |
Inside Block |
Q'10' |
Outside Block |
| Q'11' |
Punching |
Q'12' |
Choku Zuki |
| Q'13' |
Oi-Zuki |
Q'14' |
Gyaku Zuki |
| Q'15' |
Front Kick |
Q'16' |
Side Kick |
| Q'17' |
Mawashi Geri |
Q'18' |
Kukomi |
| Q'19' |
Keage |
Q'20' |
Form |
| Q'21' |
Kumite |
Q'22' |
Turn |
| Q'23' |
Spirit Meeting ( Ki = Spirit / Vital Energy) |
Q'24' |
A Kiai shows harmony of Mind and
Body at the decisive moment of an explosive technique. |
|
| Q'1' |
Empty Hand was China Hand |
Q'2' |
To show courtesy and respect |
| Q'3' |
Snap Punch |
Q'4' |
Hook Punch |
| Q'5' |
Close Punch |
Q'6' |
Vertical Punch |
| Q'7' |
Rising Punch |
Q'8' |
Mawashi Zuki |
| Q'9' |
Nagashi Zuki |
Q'10' |
Knee |
| Q'11' |
Empi |
Q'12' |
Keri / Geri |
| Q'13' |
Mei Geri Kaege |
Q'14' |
Mai Geri Kekomi |
| Q'15' |
Yoko Geri Sokuto Kaege / Kekomi |
Q'16' |
Mawashi Geri / Roundhouse Kick |
| Q'17' |
Ushiro Geri |
Q'18' |
Waza |
| Q'19' |
Uke |
Q'20' |
Tsuki |
| Q'21' |
Uchi |
Q'22' |
Geri / Keri |
| Q'23' |
Berrai |
Q'24' |
Leg Sweep |
| Q'25' |
Strike Technique |
Q'26' |
Hisoku Dachi |
| Q'27' |
Haka Dachi |
Q'28' |
Kiba Dachi |
| Q'29' |
Zenkutu Dachi |
Q'30' |
Kokutsu Dachi |
| Q31' |
Left |
Q'32' |
Right |
| Q'33' |
Front |
Q'34' |
Yoko |
| Q'35' |
Quite Thought |
Q'36' |
Kemi / Focus |
| Q'37' |
Distancing |
Q'38' |
Blocking |
| Q'39' |
The application of the technique of
Kata for Self-defence.
|
Q'40' |
Morote Uke / Augmented Block |
| Q'41' |
O- hayo Gozaimasu |
Q'42' |
Konnichi Wa |
| Q'43' |
Konbon Wa |
Q'44' |
O-yasumi nasai |
| Q'45' |
Shitsurei Shimasu |
Q'46' |
Sayonara |
|
| Q'1' |
Gichin Funakoshi
|
Q'2' |
Okinawa
|
| Q'3' |
Way / Path |
Q'4' |
School / Style |
| Q'5' |
Focus / Concentration |
Q'6' |
Seiken |
| Q'7' |
Tettsui |
Q'8' |
Uraken |
| Q9' |
Ippon Ken |
Q'10' |
Nakadaka Ken |
| Q'11' |
Hiraken |
Q12' |
Shuto |
| Q'13' |
Haito |
Q'14' |
Haisho |
| Q'15' |
Nukite |
Q'16' |
Teisho |
| Q'17' |
Seiryuto |
Q'18' |
Kumade |
| Q'19' |
Washide |
Q'20' |
Keito |
| Q'21' |
Kakuto |
Q'22' |
Ude |
| Q'23' |
Empi / Hiji |
Q'24' |
Koshi |
| Q'25' |
Sokuto |
Q'26' |
Kakato |
| Q'27' |
Haisoku |
Q'28' |
Tsumasaki |
| Q'29' |
Hiza |
Q'30' |
Te |
| Q'31' |
Back Hand |
Q'32' |
Spear Hand |
| Q'33' |
Palm Heel |
Q'34' |
Sword Hand |
| Q'35' |
Ridge Hand |
Q'36' |
Kakiwake |
| Q'37' |
Embusen |
Q'38' |
One Sun / to arrest the technique just
before contact with the target. |
| Q'39' |
Flowing Punch |
Q'40' |
Jab Punch |
| Q'41' |
Alternate Punching |
Q42' |
Consecutive Punching |
| Q'43' |
Two Hand Punch |
Q'44' |
Rising Punch |
| Q'45' |
Close Punch |
Q'46' |
Hook Punch |
| Q'47' |
Roundhouse Punch |
Q'48' |
U Punch |
| Q'49' |
Wide U Punch |
Q'50' |
Parallel Punch |
| Q'51' |
Scissors Punch |
Q'52' |
Hammer Punch. |
|
| Q'1 |
Kara = China or Empty. China - due
to China hands, from the ancient art
of Chinese Boxing. Empty - Hands
empty of weapons, also hollowness
- to the self of selfishness and evil
thoughts, gentle moderate, to give
clear conscience in order to develop
spiritual insight. |
Q'2 |
In order to be in touch
with the essence
of 'Kara' Empty. Before - in
order to
empty the mind and body of all day to
day matters of life, this will allow
concentration of mind and techniques to
become as one.
After - in order to clear the mind and
body again, to prevent unintentitional
use of training aggression outside the
'Dojo' and to relax hights of concentrat-
ion to normal levels. |
| Q'3' |
Age |
Q'4' |
Otoshi |
| Q'5 |
Yoko or Sokuman |
Q'6' |
Ushiro |
| Q'7' |
Nagashi |
Q'8' |
Kake |
| Q'9' |
Sukui |
Q'10' |
Osae |
| Q'11' |
Morote |
Q'12' |
Yama Zuki |
| Q'13' |
Awase Zuki |
Q'14' |
Heiko Zuki |
| Q'15' |
Hasami Zuki |
Q'16' |
Crescent Kick |
| Q'17' |
Cutting Kick |
Q'18' |
Stamping Kick |
| Q'19' |
Back roundhouse Kick |
Q'20' |
Jumping Kick |
| Q'21' |
Kick to Groin |
Q'22' |
Fudo Dachi |
| Q'23' |
Shiko Dachi |
Q'24' |
Hangetsu Dachi |
| Q'25' |
Sanchin Dachi |
Q'26' |
Neiko Ashi Dachi |
| Q'27' |
Tsuruashi Dachi |
Q'28' |
Kosa Dachi |
| Q'29' |
Renoji Dachi |
Q'30' |
Teiji Dachi |
| Q'31' |
Body shifting |
Q'32' |
Kemi Waza |
| Q'33' |
Remaining Mind (Mind in reserve)
A state of alert, concentrated
awareness of the 'totally' of any
situation, with an untroubled, free
mind, giving a sense of inner
power and calm determination at
the ready. |
Q'34' |
Sumimasen. |
| Q'35' |
Genki |
Q'36' |
Hatjimemashite |
| Q'37' |
Goman nasai |
Q'38' |
Hai doso |
|
| Q'1' |
Master Azato and Master Itosu. |
Q'2' |
He was the founder of Zen Buddhism. |
| Q'3' |
'Bu' = Stop. (It is written with
the Chinese character meaning
"Stop Conflict" |
Q'4' |
Breath Control 'I' = will, mind, intent. |
| Q'5' |
Kumade |
Q'6' |
Seiryuto |
| Q'7' |
Keito |
Q'8' |
Kakuto |
| Q'9' |
Washide |
Q'10' |
Sukui |
| Q'11' |
Kake-te |
Q'12' |
Hiki- te |
| Q'13' |
Kakae- te |
Q'14' |
Kakiwake |
| Q'15' |
Gaiwan |
Q'16' |
Haian |
| Q'17' |
Niawan |
Q'18' |
Back arm sweeping block. |
| Q'19' |
Uma Geri |
Q'20' |
Haiwan nagashi uke |
| Q'21' |
Find out ? |
Q'22' |
Sanchin Dachi |
| Q'23' |
NIko Dachi |
Q'24' |
First Cause |
| Q'25' |
Peaseful Mind |
Q'26' |
To breach a Fortress |
| Q'27' |
To Vieu the Sky. |
Q'28' |
The Light from the South. |
| Q'29' |
Pine Tree Wind |
Q'30' |
Temple Ground |
| Q'31' |
Flying Swallow |
Q'32' |
Crain on a Rock |
| Q'33' |
Horse Riding |
Q'34' |
Ten Hands |
| Q'35' |
Half Moon |
Q'36' |
A Buddhist Saint |
| Q'37' |
Extraordinaey Hand |
Q'38' |
Cloud Hands |
| Q'39' |
Never attack first in Karate |
Q'40' |
A Mind like Water |
| Q'41' |
Shoto house. Shoto = Pine
Wave. It was named by
Funakoshi's students from the
pen name he used for his
calligraphy. |
Q'42' |
Bushido |
| Q'43' |
Kareteka |
Q'44' |
Yudansha |
| Q'45' |
Sprit, inner Power |
Q'46' |
Domo |
| Q'47' |
arigato gozaimasu |
Q'48' |
Domo arigato gozaimasu |
| Q'49' |
Kampai |
Q'50' |
O- Nagai Shimasu |
| |
| That is all for now, hope it has been of some help. |
|
 |
| Please don't cheat and print the answers, try and learn
to Traditional Karate Alive. If you find any errors please Email me. |
|
Domo arigato
gozaimasu
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syl@karate-shogun.co.uk |